Complete configurator built out of real world CAD parts. Challenges included tesselation and figuring out good displayability (audience and players perspective) with many options and an explode feature to view inner parts.
A wood material which is cutable, no need to UV match side and end grains. Challenges were to orient noise textures in order to display fibres, rings and chatoyancy.
Procedural tool for object placement and world building efficiency.
We made this bioprinter come to life! Using only static models this was rigged as a showcase of a high tech product.
Happily married Skåning with two kids. Dad always said, you have so many ideas.